A downloadable asset pack

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A fully modular 3D hospital interior ready to use in games. In the zip file there is a .blend file. The pack contains 25 assets including textures. There are also two folders for textures, the standard PBR .png set, and another set of the same textures in Packed UE5 .TGA format



***The window Material does not have a texture. Use your engine of choice to make a see-through translucent material to apply to it***


The models in blender have materials, but no textures have been applied to them to give you the choice of which textures to use and apply when you choose to.


Post screenshots and links to your projects using the asset pack in your work! I would be thrilled to see your projects


For any questions do not hesitate to ask them in the comments and I will answer/help as best I can

I am available for freelance work and you can reach me at maddgameart@gmail.com


Licensing details

Credit is not required.

This asset pack can be used for any commercial or non-commercial project and you may modify it in any way you choose to suit your needs and recreate your imagination.

It cannot be resold/redistributed in any form of game assets, even if modified, but it's absolutely okay to share it privately within a development team.

Updated 9 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
AuthorMadduck
Tags3D, Asset Pack, Godot, Horror, hospital, Low-poly, Modular, Psychological Horror, Spooky, Textures

Download

Download NowName your own price

Click download now to get access to the following files:

blend_file+textures.zip 205 MB
FBX_models_no_textures.zip 1.4 MB

Comments

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Hi, how are you?, I tried to download but only donwload the textures i can't use it in my proyect :c

(4 edits) (+1)

Hey im good thanks! In the download file you'll find hospital.blend This is the blender file with all of the models. From this blender file, you can edit and export any of the models you want to use in any format you need for your game engine. fbx, obj, etc.

The models in blender do not have any textures applied to them, so you can use the textures from the folders you found to add them to the models in blender before exporting, or you can apply the textures to the models in your game engine of choice. You can also create your own textures and apply them to the models

Lemme know if this answered your question and if you've got any other questions let me know!

(2 edits)

Hey again, wanted to let you know I uploaded a new file with all the models already exported to FBX format. This would make it easier for you to just drop the models right into a game engine